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Springtime Osu!mania Free-for-all Tournament 3

SOFT3 banner

Third time's the charm!

The Springtime Osu!mania Free-for-all Tournament 3 (SOFT 3) was a 1v1 country-independent 4-key osu!mania tournament. It was the third instalment of the Springtime Osu!mania Free-for-all Tournament.

Tournament schedule

Event Timestamp
Registration phase 2018-01-19/2018-02-09
Qualifiers 2018-02-17/2018-02-18
Playoffs week 1 2018-02-24/2018-02-25
Playoffs week 2 2018-03-03/2018-03-04
Group stage week 1 2018-03-10/2018-03-11
Group stage week 2 2018-03-17/2018-03-18
Round of 32 2018-03-24/2018-03-25
Round of 16 2018-03-31/2018-04-01
Quarterfinals 2018-04-07/2018-04-08
Semifinals 2018-04-14/2018-04-15
Finals 2018-04-21/2018-04-22
Grand Finals 2018-04-28/2018-04-29

Prizes

Placing Prize(s)
Gold crown Profile badge, 9 months of osu!supporter
Silver crown 6 months of osu!supporter
Bronze crown 4 months of osu!supporter

SOFT3 winner badge

Organisation

Participants

Groups

Group Top High Low Bottom
A Dawt RemiFlan SurfChu85 Tantei B
B Pipper Pope Gadget Polytetral SillyFangirl
C Minisora yetified joseee- Lafreniere
D Tidek Chrubble Camopoltergeist Adri
E Lothus HeZeus CommandoBlack Koiidex
F aitor98 WalterToro pikechu -Oreo-
G [ Vento ] Rythze Raveille PotassiumF
H andreymc DJKhaled - [ Yuki ] - [Xiiao]Ray
I RemFangirl Elementaires Neuro- -Xenovia-
J Azubeur MapleSyrup- Arkitev tailsdk
K Couil Panshow dhn Cyan_Star
L _Mytros_ Traps Are Cute [Crz]ScSolAr Miq
M inteliser _underjoy AMDuskia1996 Moskas
N TheToaphster Mage Lusty Platypus lombit
O SitekX NightNarumi 2dw AngeLItchysick
P -Electro- 3KO3 floodlord arpia97

Podium

This competition has come to an end and resulted in the following podium:

Mappools

Grand Finals

Download the mappack here! (125 MB)

Finals

Download the mappack here! (84 MB)

Semifinals

Download the mappack here! (75 MB)

Quarterfinals

Download the mappack here! (82 MB)

Round of 16

Download the mappack here! (61 MB)

Round of 32

Download the mappack here! (55 MB)

Group stage

Download the mappack here! (54 MB)

Playoffs

Download the mappack here! (69 MB)

Qualifiers

Download the mappack here! (16 MB)

Match results

Grand Finals

Detailed results of the Grand Finals stage can be found in this spreadsheet.

Saturday, 28 April 2018:

Player 1 Player 2
Lothus 7 1 TheToaphster

Sunday, 29 April 2018:

Player 1 Player 2
inteliser 3 7 Lothus
Lothus 7 2 inteliser

Finals

Detailed results of the Finals stage can be found in this spreadsheet.

Saturday, 21 April 2018:

Player 1 Player 2
Lothus 6 7 inteliser
aitor98 3 7 Dawt

Sunday, 22 April 2018:

Player 1 Player 2
TheToaphster 7 0 andreymc
Dawt 2 7 TheToaphster

Semifinals

Detailed results of the Semifinals stage can be found in this spreadsheet.

Saturday, 14 April 2018:

Player 1 Player 2
andreymc 6 5 AMDuskia1996
TheToaphster 1 6 Lothus
Tidek 2 6 -Electro-
Dawt 6 1 Chrubble

Sunday, 15 April 2018:

Player 1 Player 2 Note
Panshow 6 0 Minisora
aitor98 0 6 inteliser win by default
-Electro- 0 6 andreymc win by default
Dawt 6 4 Panshow

Quarterfinals

Detailed results of the Quarterfinals stage can be found in this spreadsheet.

Friday, 6 April 2018:

Player 1 Player 2
RemFangirl 2 6 Minisora

Saturday, 7 April 2018:

Player 1 Player 2 Note
Azubeur 0 6 Traps Are Cute win by default
HeZeus 6 1 NightNarumi
Rythze 0 6 Arkitev win by default
Pipper 3 6 _Mytros_
andreymc 4 6 aitor98
SitekX 0 6 Chrubble win by default

Sunday, 8 April 2018:

Player 1 Player 2 Note
PotassiumF 0 6 -Electro-
AMDuskia1996 6 3 Pope Gadget
Minisora 6 0 Arkitev
_Mytros_ 4 6 AMDuskia1996
TheToaphster 6 2 Dawt
Panshow 3 6 Lothus
-Electro- 6 5 Traps Are Cute
Chrubble 6 0 HeZeus
Tidek 0 6 inteliser win by default

Round of 16

Detailed results of the Round of 16 stage can be found in this spreadsheet.

Saturday, 31 March 2018:

Player 1 Player 2 Note
arpia97 1 5 Traps Are Cute
Couil 2 5 _Mytros_
Arkitev 5 0 DJKhaled win by default
Chrubble 5 1 Neuro-

Sunday, 1 April 2018:

Player 1 Player 2 Note
Panshow 5 1 PotassiumF
RemiFlan 0 5 Minisora
joseee- 0 5 -Electro- win by default
Dawt 5 0 AMDuskia1996
lombit 3 5 NightNarumi
inteliser 5 0 Rythze win by default
TheToaphster 5 0 Pipper
SitekX 1 5 andreymc
aitor98 5 0 HeZeus
Pope Gadget 5 2 WalterToro
Lothus 5 0 Azubeur
RemFangirl 1 5 Tidek

Round of 32

Detailed results of the Round of 32 stage can be found in this spreadsheet.

Saturday, 24 March 2018:

Player 1 Player 2 Note
inteliser 5 0 Couil
aitor98 5 0 joseee-
Tidek 5 1 WalterToro
Lothus 5 0 Chrubble
Pipper 5 0 DJKhaled win by default
Dawt 5 0 RemiFlan
_Mytros_ 3 5 Rythze

Sunday, 25 March 2018:

Player 1 Player 2
-Electro- 3 5 HeZeus
Panshow 5 0 lombit
PotassiumF 5 1 NightNarumi
Minisora 3 5 AMDuskia1996
RemFangirl 5 2 Pope Gadget
andreymc 5 2 Traps Are Cute
SitekX 5 0 arpia97
Azubeur 5 0 Neuro-
TheToaphster 5 0 Arkitev

Group stage

Detailed results of the Group stage can be found in this spreadsheet.

Friday, 9 March 2018:

Player 1 Player 2
NightNarumi 4 0 2dw

Saturday, 10 March 2018:

Player 1 Player 2 Note
2dw 4 0 AngeLItchysick win by default
SitekX 4 0 AngeLItchysick
NightNarumi 4 0 AngeLItchysick
andreymc 4 0 [Xiiao]Ray
Polytetral 4 0 SillyFangirl win by default
andreymc 4 1 - [ Yuki ] -
Azubeur 4 0 MapleSyrup-
SitekX 4 0 NightNarumi
Chrubble 4 3 Camopoltergeist
SitekX 4 0 2dw
Camopoltergeist 4 0 Adri
_Mytros_ 4 0 Miq
Pipper 4 0 SillyFangirl win by default
Chrubble 4 1 Adri
Azubeur 4 1 Arkitev
_Mytros_ 4 3 Traps Are Cute
Dawt 4 1 Tantei B
Pope Gadget 0 4 SillyFangirl win by default
RemiFlan 4 2 Tantei B

Sunday, 11 March 2018:

Player 1 Player 2
-Electro- 4 1 arpia97
-Electro- 4 2 3KO3
floodlord 4 3 arpia97
_Mytros_ 4 0 [Crz]ScSolAr
-Electro- 4 0 floodlord
3KO3 0 4 arpia97
3KO3 4 1 floodlord
- [ Yuki ] - 1 4 [Xiiao]Ray
[Crz]ScSolAr 4 3 Miq
Pope Gadget 4 1 Polytetral
MapleSyrup- 0 4 tailsdk
Traps Are Cute 4 2 [Crz]ScSolAr
Pipper 4 1 Polytetral
MapleSyrup- 4 3 Arkitev
Pipper 3 4 Pope Gadget
Azubeur 4 2 tailsdk
Traps Are Cute 4 0 Miq
Tidek 4 2 Camopoltergeist
Tidek 4 1 Adri
Arkitev 4 1 tailsdk
Tidek 4 1 Chrubble
Dawt 4 1 RemiFlan

Saturday, 17 March 2018:

Player 1 Player 2 Note
SurfChu85 4 0 Tantei B win by default
Minisora 4 0 Lafreniere win by default
Minisora 4 1 joseee-
[ Vento ] 0 4 PotassiumF win by default
Minisora 4 1 yetified
[ Vento ] 0 4 Raveille win by default
Lusty Platypus 2 4 lombit
yetified 3 4 joseee-
pikechu 4 0 -Oreo- win by default
Mage 1 4 lombit
WalterToro 4 0 pikechu
Mage 0 4 Lusty Platypus
RemFangirl 4 0 Elementaires win by default
aitor98 4 0 -Oreo-
TheToaphster 4 0 Mage
WalterToro 4 0 -Oreo-
RemFangirl 4 0 Neuro-
Couil 4 1 Cyan_Star
aitor98 4 0 WalterToro
Couil 4 2 dhn
CommandoBlack 4 1 Koiidex
Couil 0 4 Panshow
dhn 0 4 Cyan_Star win by default
Panshow 4 0 Cyan_Star
Panshow 4 0 dhn win by default
andreymc 4 3 DJKhaled
Lothus 4 1 HeZeus
Elementaires 0 4 -Xenovia- win by default
TheToaphster 4 0 Lusty Platypus

Sunday, 18 March 2018:

Player 1 Player 2 Note
Neuro- 4 0 -Xenovia-
HeZeus 4 2 CommandoBlack
Rythze 0 4 PotassiumF win by default
Dawt 4 0 SurfChu85
RemiFlan 4 1 SurfChu85
DJKhaled 4 1 - [ Yuki ] -
Raveille 3 4 PotassiumF
DJKhaled 4 0 [Xiiao]Ray win by default
RemFangirl 4 0 -Xenovia-
joseee- 4 0 Lafreniere win by default
inteliser 4 0 _underjoy
inteliser 4 1 AMDuskia1996
yetified 4 0 Lafreniere win by default
aitor98 4 1 pikechu
inteliser 4 0 Moskas
Rythze 4 1 Raveille
_underjoy 1 4 AMDuskia1996
AMDuskia1996 4 1 Moskas
TheToaphster 4 0 lombit win by default
HeZeus 4 0 Koiidex
_underjoy 3 4 Moskas
Lothus 4 0 Koiidex
[ Vento ] 0 4 Rythze win by default
Lothus 4 0 CommandoBlack
Elementaires 0 4 Neuro- win by default

Playoffs

Detailed results of the Playoffs can be found in this spreadsheet.

Wednesday, 21 February 2018:

Player 1 Player 2
Arkitev 4 1 YoShiZoRi

Saturday, 24 February 2018:

Player 1 Player 2 Note
sleetgirl 0 4 -Xenovia-
pikechu 4 2 never214
[Crz]ScSolAr 4 0 _dk win by default
lombit 4 1 Nyanpasuuu
- [ Yuki ] - 4 0 Craty win by default
Kroly- 4 0 Kaleiodo win by default
joseee- 4 1 Zergh
bananacake304 4 1 Brunosky
Natty2708 1 4 Enjoy-
yetified 4 2 Cyrosu
CommandoBlack 4 1 ArchGMSati
BlankPxl 2 4 BubShish

Sunday, 25 February 2018:

Player 1 Player 2 Note
SurfChu85 4 1 Fisk-
Framps 4 2 loafusofbread
Shedin 4 0 Spartan- win by default
floodlord 4 0 afrono
AMDuskia1996 4 1 SharpKunG1412
Cunu 0 4 AngeLItchysick win by default
Elementaires 4 0 TheArge win by default
Lusty Platypus 4 0 princesswell
twistedclever 4 1 loopyloo
repoz 4 1 Mentai Cosmic
Camopoltergeist 4 0 2fast4you98
_Shirayukihime_ 0 4 Fizzy win by default
Moskas 4 0 Jasionnn
tailsdk 4 1 Tantuz
Akeyro 4 3 StartMetal
Kruppol 4 0 Matiias win by default
Open 0 4 Kaionacho win by default
Daybreak 0 4 JotaCe win by default

Friday, 2 March 2018:

Player 1 Player 2
Hlimak 1 4 Koiidex

Saturday, 3 March 2018:

Player 1 Player 2 Note
PotassiumF 4 2 Psychodic
2dw 4 2 TheNewBungping
Phoenix530 3 4 Tantei B
Raveille 4 0 lazer09909
3KO3 4 0 Kroly-
Lenfried- 2 4 Adri
LastExceed 0 4 Lafreniere win by default
Mage 4 0 Kaionacho
MapleSyrup- 4 0 Akeyro win by default
Kamikaze 1 4 tailsdk
Neuro- 4 1 Nick Wilde
dhn 4 0 Malox win by default
Traps Are Cute 4 0 repoz win by default
Panshow 4 0 Enjoy-
Chrubble 4 0 Kruppol
DJKhaled 4 0 Fizzy win by default

Sunday, 4 March 2018:

Player 1 Player 2 Note
Kengy 0 4 arpia97
RemiFlan 4 0 Shedin
HeZeus 4 0 twistedclever win by default
WalterToro 4 0 Framps
-Oreo- 4 1 Kaname-san92
DawnX 3 4 lombit
DemonWaves 2 4 [Xiiao]Ray
Polytetral 4 0 nyx- win by default
Pope Gadget 4 0 bananacake304 win by default
Cyan_Star 4 2 Userbacker
DaDarkDragon 1 4 Miq
SillyFangirl 4 0 Benzopirene
xSnaggles 2 4 Moskas
_underjoy 4 0 SleepyDarkrai win by default
NightNarumi 4 0 JotaCe win by default
Rythze 4 0 BubShish

Qualifiers

The results of the Qualifiers can be found in this spreadsheet.

Ruleset

Tournament organisation

Round overview

  • With the exception of the qualification stage (which does not have a winning condition), each tournament round will have a selectable mappool of a certain size, a tiebreaker song, and a winning condition. The format is as follows:
    • Qualification Stage: 4 song mappool, no winning condition, no tiebreaker song
    • Playoffs Stage and Group Stage: 10 song mappool, best of 7 (first to 4), one tiebreaker song
    • Round of 32 and Round of 16: 12 song mappool, best of 9 (first to 5), one tiebreaker song
    • Quarterfinals and Semifinals: 14 song mappool, best of 11 (first to 6), one tiebreaker song
    • Finals and Grand Finals: 16 song mappool, best of 13 (first to 7), one tiebreaker song

Qualification process

  • All players that enter the tournament will be eligible to play in the qualification round. However, the number of participants who will advance to the next round will be cut down to the nearest power of 2. The maximum number of players who can advance to the subsequent round is 128. The criterion used to determine whether a player will progress to the next round is their performance in the qualification stage.
    • If 32 players enter, all 32 players will qualify and no one gets eliminated.
    • If 33 players enter, the worst-performing player gets eliminated and the top 32 will advance to the next round.
    • If 49 players enter, the 17 worst-performing players get eliminated and the top 32 will advance to the next round.
    • If 63 players enter, the 31 worst-performing players get eliminated and the top 32 will advance to the next round.
    • If 64 players enter, all 64 players will qualify and no one gets eliminated.
    • If 127 players enter, the 63 worst-performing players get eliminated and the top 64 will advance to the next round.
  • The qualification round will have a 4 song mappool that widely varies in difficulty. Each map will be assigned a tier, with tier 1 being the lowest difficulty, and tier 4 being the highest difficulty.
  • All four maps will be created by the map selectors and will be unreleased prior to the tournament qualification stage, to provide 0 opportunity for advantage through familiarity.
  • All players will have two chances at each qualifier map, in which the highest of the two runs on each qualifier map will be used to calculate your final score.
  • Players will be organized into groups based on their availability. Because qualification is not a process that involves 1 on 1 matchups, it is actually possible to have 8 players go through the qualification process at once. If this is a confusing process, do not worry: simply adhere to the schedule that will be released and follow referee instructions during the match. The purpose of putting you in groups of 8 is to give everyone streaming time, for qualifiers will be streamed as well!
  • Regardless of the number of entrants and eliminations, the qualification process will also be done to seed players. Players will be ordered based on their cumulative score on all four songs, with the best score being seed #1, and the worst score being seed n; n being the number of players in the qualification stage.
  • We will be using Score V2 for all rounds of the tournament.

Post-qualification

  • The round after the qualification stage (also known as the play-offs stage) is a single elimination stage with specific rules.
  • After the qualification round, the remaining players, based on their qualification seeds, will be divided into 4 different groups. Each group will have a different set of protocol to follow.
    • Top16: The top 16 seeds of the qualification stage will advance directly into the group stage of the tournament. They do not need to participate in any matches in this stage.
    • 17th-32nd° seeds: Players within this group will participate in one match in the Play-Offs stage. Their opponent will be a player from the 97th to 128th seed group. Players who win their matches in this stage will advance to the Group Stage.
    • 33rd-96th seeds: Players within this group will participate in one match in the Play-Offs stage. Their opponent will be a player in the 33rd to 96th seed group. In particular, their opponent's seed will be (129 - player's seed). Players who win their match in this stage will advance to the Group Stage.
    • 97th-128th seeds: Players within this group will participate in two matches in the Play-Offs stage. Their first opponent will be a player in the 97th to 128th seed group. In particular, their opponent's seed will be (225 - player's seed). If the player wins their first match, their second opponent will be a player in the 17th to 32nd seed group. Players who win both of their matches in this stage will advance to the Group Stage.

Group stage

  • After the Play-Offs stage, the remaining players will be divided into 4 different groups based on their qualification seed. These groups will be labelled "Top Seed", "High Seed", "Low Seed", and "Bottom Seed". Groups (for the Group Stage) are then formed by randomly selecting one player from each seed group.
  • Each player in these groups will face each other once. In total, every player in the Group Stage will participate in three matches. The two best-performing players in each group will advance to the bracket stage.
  • A player's performance in the group is determined through these metrics, arranged from highest priority to lowest:
    • Number of matches won.
    • Number of rounds won - numbers of round lost.
    • Number of losses by default (lower is better).
    • Higher qualification seed.
  • The two worst-performing players of each group will be eliminated from the tournament.

Bracket stage

  • The bracket stage is a double elimination stage. This means that a player who is participating in this stage must lose two matches in this stage to be eliminated from the tournament.
  • After the Group Stage, the remaining players will be seeded based on their performance in the Group Stage. We use the same metric as the one that we used to determine the two best-performing players in a group, minus the "number of losses by default" metric. This will be used to determine the remaining players' opponents for the bracket stage. In particular, their opponent for the bracket stage will be (33 - player's GS seed).
  • The SOFT3 bracket can be found here.
  • In a winners bracket match, the player who meets the winning condition in a match will be declared the winner of the match and will move further into the bracket. The loser of the match will fall into the losers bracket.
  • In a losers bracket match, the player who meets the winning condition in a match will be declared the winner of the match and will move further into the bracket. The loser of the match will be eliminated from the tournament.
  • Players who are in the winners bracket are required to play in one match in each stage. The only exception to this is if the player is the sole player in winner bracket in the Grand Finals stage, where the player is required to play in up to two matches if the player were to lose his first match in the Grand Finals stage.
  • Players who are in the losers bracket at the start of the Quarterfinals stage or further are required to play in two matches in a single stage. However, players who lose their first match in the losers bracket in those stages will no longer need to play in any further matches in the tournament, for they are eliminated from the tournament.

Tournament play

Protocol

  • Overlaps between matches may happen in certain stages, and streaming every match is not viable because of these overlaps. However, we will do our best to give every player in the tourney some stream time.
  • Your matches will be listed in schedules. It is your duty as a player to properly identify your timeslot and reschedule your match with your opponent as soon as possible if a reschedule is necessary.
  • It is your right as a player and tournament entrant to expect that staff will perform to the best of their abilities in moderating matches in such a way that they will conclude in a timely manner.
    • Rooms with matches will be created before the match start time, and you will be invited to the corresponding tournament room before the match start time.
    • For maximal accountability on the SOFT3 staff, each match will have a primary referee and a backup referee. That way, we will assure you that there will be someone present to handle your tournament match.
    • If both players arrive on time, tournament proceedings will begin promptly at the start time of the match, no earlier and no later.
    • Take care of any priorities you may have immediately before and/or after the match, for we will be running on a fixed schedule.
    • If your match starts in less than 5 minutes and you have not been invited to your corresponding multiplayer room, notify any Tournament Staff member who is online on Discord or in-game that you are a player in SOFT3 and you currently do not have an invitation to your match. They will ameliorate the situation by notifying the designated referees for your match to give you an invitation to your corresponding multiplayer room.
  • It is our right as tournament staff to expect that you will arrive for your matches before your expected time.
    • Players will be given a ten (10) minute grace period after the match start time to enter their room; if they have not entered by this point. The match will be forfeited and the player that has arrived will win by default. However, exceptions will be given to players who were late due to the negligence of the SOFT3 staff.
    • In the extreme circumstance where both players did not show up, the player with the higher group stage seed in the match-up will advance automatically.
  • It is your privilege as a player and tournament entrant to have an opinion about the content/structure used in the tournament.
    • You are experiencing this event as a competitor, and every choice made in the process directly affects how you will progress in the tournament.
    • If you dislike something, you are allowed to state your dislike -- however, do so reasonably. Speaking in absolutes/a matter-of-fact tone is the fastest way for an argument to start, especially over an opinionated statement. Keep in mind that some of your fellow competitors and other users on this website will have content that will inevitably be used in the tournament, and it is best advised that you make it clear that it is your opinion so as to not be hurtful.
  • It is our right as the SOFT3 staff to reprimand users for intolerable behavior.
    • I will have sole discretion over decisions that affect your standing in the tournament; however, other members of tournament staff may forward any information to me that in any way represents uncalled for behavior towards other users or staff in my tournament. I will attempt to escalate serious situations beyond the scope of this event if need be, so be respectful.
    • Minor instances will receive warnings, and continued instances will result in forceful removal from the tournament.

Warm-up songs

  • Each player in the match will be allowed one (1) warm-up song to be played, making for two (2) warm-ups in total between both players.
  • The warm-up must be uploaded to the osu! website and accessible by everyone prior to the tournament match. Bloodcat links are not allowed, and neither are personal links featuring the beatmap that you want downloaded.
  • Maps that have a beatmap listing but cannot be downloaded are not allowed for the purpose of warming up.
  • Warm-up songs will be on FreeMod, which allows for any special modifications that players see fit for the purpose of warming up properly.
  • In the early stages, your warmup song cannot have a drain time of longer than 4 minutes. This includes the first 2 stages of the tournament after the qualifiers.

Bans, rolls, and song selection

  • With the exception of warm-ups, all songs played in a given round must match those that are selectable in the corresponding mappool. Maps are to be played on a restrictive FreeMod: only Hidden, Fade In, or Flashlight can be used.
  • Players are to ban one (1) map within the map pool that they are playing for the given round.
  • Players will be instructed to do a !roll command by the referee that is overseeing the match; the losing roll picks the first ban, while the winning roll picks the first song of the match.
  • After the bans and rolls have concluded, the player with the winning roll instructs the referee of their song selection, and the referee will switch to that song. After that song concludes, the other player will pick a song, and this process will continue until one of the two conditions is satisfied:
    1. One player has achieved enough wins in such a way that the other player cannot successfully win the round.
      • The winning player moves onto the next match.
      • The losing player falls to the losers bracket. If a player loses in the loser’s bracket, they are eliminated from the tournament.
    2. Both players are at match point at the same time.
      • Both players will play the song designated as the tiebreaker.
      • The winner of the tiebreaker will progress to the next match of the tournament, while the loser will be eliminated or sent to the losers bracket, depending on the position of the tournament.

Disconnections

  • Maps with a player disconnection that occurs within the first 30 seconds, or 25% of the song (whichever comes first) will be nullified and re-attempted.
  • Matches will have a two disconnection limit -- upon the third disconnection, a point will be handed immediately to the player still active within the lobby.
  • A two minute timer will be placed on a disconnected player when the song played has concluded. When this timer hits 0, the grace period mentioned in Protocol will be (re)activated. If the grace period timer hits 0, the match is forfeited, and the other remaining player will be declared the winner.
  • Situations with two player disconnections will be executed similarly to two missing players for a given match: the higher seed will be declared the winner if both players have no time left in their grace period.
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