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osu!mania 4K Chinese National Cup 2019

MCNC 2019 logo

The osu!mania 4K Chinese National Cup 2019 (MCNC 2019) was a country-based osu!mania tournament hosted by the [Crz]Team. It was the first instalment of the osu!mania 4K Chinese National Cup.

Tournament schedule

Event Timestamp
Registration phase 2019-05-16/2019-06-01
Live drawings 2019-06-16 20:00:00 UTC+8
Group stage 2019-06-19/2019-06-23
Round of 16 2019-06-24/2019-06-30
Quarterfinals 2019-07-01/2019-07-07
Semifinals 2019-07-08/2019-07-22
Finals week 1 2019-07-23/2019-07-28
Finals week 2 2019-08-04/2019-08-12


Placing Prizes
Gold crown CNY 1,000, Niz 104 Keyboard, profile badge, invite to the [Crz]Team, Rhythm-gaming professional Keycaps (x4), 4 months of osu!supporter
Silver crown CNY 600, Niz 87 Keyboard, Rhythm-gaming professional Keycaps (x4), 2 months of osu!supporter
Bronze crown CNY 400, EnjoyPBT Keycaps, Rhythm-gaming professional Keycaps (x4), 1 months of osu!supporter


The osu!mania 4K Chinese National Cup 2019 was run by various community members.



Group A Group B Group C Group D Group E Group F Group G Group H
AradORiOn_MMM [Crz]Murasame [Crz]FolAH1217 [Crz]Satori tyrcs [Crz]HDRoop_7 Kakuko Stink God
LFWY [RT]Alleyne [Crz]I-Night ImmortalphoeniX [Crz]Serika AW ZERO Sakaki Pureforever
Lo_liFish2000 Tamaki Iroha [RT]Mrqianmo Namida KL snowkyou Ecivon - xiaoluoli - ying huo

MCNC 2019 bracket


This competition has come to an end and resulted in the following podium:



Download the mappack here! (154MB)


Download the mappack here! (96.5MB)


Download the mappack here! (110MB)

Round of 16

Download the mappack here! (82.9MB)

Group stage

Download the mappack here! (84.3MB)

Match results


Player 1 Player 2 Match link
[Crz]Murasame 7 3 [Crz]FolAH1217 #1
[Crz]Satori 1 7 [Crz]FolAH1217 #1
Stink God 1 7 [Crz]FolAH1217 #1
[Crz]FolAH1217 7 0 tyrcs #1
[Crz]Murasame 7 1 [Crz]Satori #1
Stink God 7 1 Pureforever #1


Player 1 Player 2 Match link
Pureforever 7 0 Kakuko win by default
[Crz]Satori 7 4 [Crz]FolAH1217 #1
Kakuko 7 6 [Crz]Serika #1
Pureforever 7 1 Ecivon #1
Stink God 3 7 [Crz]Murasame #1
[RT]Mrqianmo 0 0 [Crz]HDRoop_7 fake match
ImmortalphoeniX 0 7 tyrcs win by default


Player 1 Player 2 Match link
ImmortalphoeniX 0 6 [Crz]Murasame #1
AradORiOn_MMM 0 6 Ecivon win by default
Kakuko 1 6 [Crz]Satori #1
[Crz]FolAH1217 6 2 Pureforever #1
[Crz]HDRoop_7 6 0 Lo_liFish2000 #1
[RT]Alleyne 0 6 tyrcs #1
Stink God 6 4 [RT]Mrqianmo #1
[Crz]Serika 6 1 - xiaoluoli - #1

Round of 16

Player 1 Player 2 Match link
[Crz]FolAH1217 6 3 [Crz]HDRoop_7 #1
[Crz]Serika 4 6 ImmortalphoeniX #1
Kakuko 6 1 [RT]Alleyne #1
Ecivon 1 6 [RT]Mrqianmo #1
Pureforever 6 1 Lo_liFish2000 #1
[Crz]Satori 6 0 tyrcs #1
AradORiOn_MMM 0 6 Stink God #1
[Crz]Murasame 6 1 - xiaoluoli - #1

Group stage

Player 1 Player 2 Match link
ImmortalphoeniX 0 5 [Crz]Satori #1
[Crz]I-Night 4 5 [Crz]FolAH1217 #1
Tamaki Iroha 0 5 [Crz]Murasame #1
snowkyou 0 5 [Crz]Serika #1
Tamaki Iroha 1 5 [RT]Alleyne #1
snowkyou 1 5 tyrcs #1
[RT]Alleyne 1 5 [Crz]Murasame #1
Ecivon 1 5 AW ZERO #1
Ecivon 5 0 [Crz]HDRoop_7 win by default
[Crz]Serika 5 3 tyrcs #1
Lo_liFish2000 5 0 LFWY win by default
[RT]Mrqianmo 1 5 [Crz]FolAH1217 #1
- xiaoluoli - 1 5 Kakuko #1
Stink God 1 5 Pureforever #1
AW ZERO 0 5 [Crz]HDRoop_7 #1
Sakaki 0 5 Kakuko win by default
- xiaoluoli - 5 0 Sakaki win by default
Lo_liFish2000 0 5 AradORiOn_MMM #1
LFWY 0 5 AradORiOn_MMM win by default
[RT]Mrqianmo 5 2 [Crz]I-Night #1
Namida KL 0 5 [Crz]Satori win by default
Namida KL 0 5 ImmortalphoeniX win by default
ying huo 0 5 Stink God win by default
ying huo 0 5 Pureforever win by default


Tournament rules

  1. This is a osu!mania head-to-head individual tournament for Chinese players.
  2. This tourney will be using 4-key ScoreV2, and will have two stages: a double elimination group stage followed by a double elimination bracket stage. A qualifiers stage will be used should the player count for this tourney surpass 32 eligible players.
  3. There is no limit on the number of the players that will enter. Any and all whom we deem as a "cheater" or "suspicious", screened by both the tourney and the official osu! staff, will not be allowed entry into the tournament. Note that failure to read the entire forum post during sign-up may cause the player to not be eligible until the issue is resolved, so please read the entire post first!
  4. This tournament is for Chinese players only, including players from Mainland Chinese territories (People's Republic of China/China), Taiwan territories (Taiwan China (PRC Taiwan)/Taiwan/Republic of China/China/Chinese Taipei/Formosa), Hong Kong territories (Hong Kong/Hong Kong SAR China/China), Macau territories (Macau/Macau SAR China/China). Please note that this tournament has nothing to do with politics and views about the territories of China, so please take whichever name you feel to call these territories listed in the brackets above. Only players with the flags of the territories listed above is eligible for playing.
  5. The discord server will be the source of pretty much all the information for this tournament, so if you're joining, either as player, staff, or even as a spectator, you'll want to join for all of the latest updates. Players are required to join the official discord to be eligible of playing in the tournament. For those who cannot access discord, we have a QQ server containing the methods which could help you better access discord. Click here for the discord link. QQ server number: 597317576
  6. For all of the details of the rules of the tourney, refer to the Information document here or in the discord channel. The discord channel and that document will have all the information you need, and the discord channel will be where future announcements will be made! So make sure you join the channel if you are participating.

Tournament registration

  1. There is no rank restriction for this tournament, but players who have cleared the 9th Dan (96% accuracy in ScoreV1) in the regular 4K Dan course are highly recommended to join. But please feel free to join if you are below this recommended level, as it's a great opportunity to improve and make new friends.
  2. To be eligible for playing, one must:
    • Have more than 30 hours of playtime or 1,000,000 total hits in osu!mania.
    • Have not been banned/majorly restricted in the past year.
    • Pass a background check by osu!staff and the tournament staff.
    • Include the answer "lfnb!" in the question "Do you have anything else to say?"
  3. We reserve the right to deny any and all suspicious accounts/players from participating in the tournament. Players must abide to the osu! terms of service.

Stage instructions

  1. In the first stage (Group Stage), the players will be divided into 8 groups of 4 players.
    • This may change depending on how many players are accepted into the competition at the end.
  2. All the players from each group will face each other.
  3. Rankings of each group are determined by sorting the results of each player's performance in the following priority:
    • Most matches won.
    • Have higher {(the number of beatmaps won) - (the number of beatmaps defeated)}.
    • Most beatmaps won.
    • Winner of the match played previously between the tied players.
    • In the event of a triple tie:
      • Have higher ∑{(total score difference) / (maximum score)}.
      • Winner of the rematch.
  4. The top 2 players of each group will move on to the knock-out stages.
    • This may change with the actual Group Stage setup.
  5. Following stages are double elimination stages. This means that the winner moves on to the next stage and the losing player gets moved to the losers' bracket.
  6. The Winning conditions for each stage will be:
    • In Group Stage, you need to win 5 beatmaps to win a match. (best of 9)
    • In the Round of 16 and the Quarterfinals, you need to win 6 beatmaps to win a match. (best of 11)
    • In Semifinals, Finals and Grand Finals, you need to win 7 beatmaps to win a match. (best of 13)

Match instructions

  1. A referee will create a multiplayer room 15 minutes in advance. Players must gather during this period. Room settings are osu!mania, Head-To-Head, Win Condition: "ScoreV2". Room name must be "MCNC: (Red) vs (Blue)".
  2. Warmups during the Group Stages may not have a length higher than 3 minutes. Bracket Stages may be no longer than 5 minutes (unless agreed by both side). Warmups are optional when allowed.
  3. Players are allowed to ban 1 map each for each match alternating between the players with no restrictions except that each player must ban from mappool.
  4. Before matches will start, the captain of each player will roll and the one with the highest roll will choose their warmup first (if they would like their warmup), pick maps from the mappool first and ban one map from the mappool second. Picks will alternate as well.
  5. Players will be given at most 2 minutes for picking/banning each map. Players taking to long to make a ban/pick will result in losing their ban/pick. Continued stalling will result in the other player's banning/picking instead.
  6. Players will be given at most 3 minutes for fielding the desired roster for the map. The map will start 3 minutes after the map has been chosen, with no exceptions barring technical issues.
  7. For free mod picks, mod is optional for either of the player, with selectable mods being EZ, HD, HR, FI, and FL. Note there is no score multiplication for the Easy mod (EZ).
  8. Should both players be at match point, or in other words should both players be one point away from winning, the tiebreaker is played as the last map instead. The tiebreaker map shares the same rule as the free mod maps.
  9. There are no restrictions on what a player can or cannot pick, with the exception that the map being picked must be from the mappool for that match, has not been picked during the match, and cannot have been banned prior to the pick phase.
  10. In the event of a tie during a map, the map is to be replayed. Should the map need to be replayed more than twice, then the player who selected that map may select another map with the replayed map being banned for the rest of the match. Should the pool run out of eligible maps this way, any nonbanned map may be picked again, overruling the previous rule of "maps picked cannot have been picked during the match yet".
  11. Both players are allowed to restart a map at most once due to disconnects and other technical issues if the map has not proceeded for 30 seconds or longer. Same mods and roster must be used should a restart commence. Please try to fix any and all issues as much as possible prior to the match.
  12. The referees may nullify rules at their discretion if necessary, and have the final say in what occurs during the match.