wiki
Requested page is not yet translated to the selected language (norsk). Showing English version.

Expert Global Taiko Showdown 2022

EGTS 2022 logo

The Expert Global Taiko Showdown 2022 (EGTS 2022) was a worldwide double-elimination osu!taiko tournament hosted by _yosh, Briesmas, Kasumi-sama, and TaikoMom. The tournament was targeted for the top osu!taiko players, with no rank limits. It was the third instalment of the Expert Global Taiko Showdown and part of the Global Taiko Showdown series.

Tournament schedule

Event Timestamp
Registration phase 2022-07-16/2022-07-31
Screening phase 2022-07-31/2022-08-07
Qualifiers 2022-08-11/2022-08-14
Round of 96 2022-08-19/2022-08-21
Round of 64 2022-08-27/2022-08-28
Round of 32 2022-09-02/2022-08-04
Round of 16 2022-09-10/2022-09-11
Quarterfinals 2022-09-17/2022-09-18
Semifinals 2022-09-24/2022-09-25
Finals 2022-10-01/2022-10-02
Grand Finals 2022-10-08/2022-10-09

Prizes

Placing Prize(s)
Gold crown Unique profile badge
Silver crown Unique profile badge
Bronze crown Unique profile badge

Organisation

The Expert Global Taiko Showdown 2022 was run by various community members.

Participants

Podium

EGTS 2022 podium

Mappools

Grand Finals

Download the mappack here! (98 MB)

Finals

Download the mappack here! (91 MB)

Semifinals

Download the mappack here! (90 MB)

Quarterfinals

Download the mappack here! (76 MB)

Round of 16

Download the mappack here! (118 MB)

Round of 32

Download the mappack here! (110 MB)

Round of 64

Download the mappack here! (91 MB)

Round of 96

Download the mappack here! (73 MB)

Qualifiers

Download the mappack here! (42 MB)

Match results

Grand Finals

Saturday, 8 October 2022:

Player 1 Player 2 Match link
Grape_Tea 7 6 Minekuchi #1

Sunday, 9 October 2022:

Player 1 Player 2 Match link
Seren58 7 1 Grape_Tea #1

Finals

Saturday, 1 October 2022:

Player 1 Player 2 Match link
hz404 5 7 Minekuchi #1
Seren58 7 3 Grape_Tea #1
goheegy 7 0 Ulqui #1

Sunday, 2 October 2022:

Player 1 Player 2 Match link
goheegy 6 7 Minekuchi #1

Semifinals

Saturday, 24 September 2022:

Player 1 Player 2 Match link
Minekuchi 7 5 kanten_07 #1
Nekomusya7563 1 7 kotohira_06 #1
Six b0xes -1 0 Nurend win by default
Ulqui 7 3 Miniature Lamp #1

Sunday, 25 September 2022:

Player 1 Player 2 Match link
Minekuchi 0 -1 Nurend win by default
Seren58 7 2 hz404 #1
Grape_Tea 7 4 goheegy #1
kotohira_06 6 7 Ulqui #1

Quarterfinals

Saturday, 17 September 2022:

Player 1 Player 2 Match link
kotohira_06 6 2 Ikkun #1
ntefy_ 6 0 Antti #1
frz 0 -1 Smallwu win by default
FrootLoopy542 2 6 Nurend #1
frukoyurdakul 6 1 overdahedge2014 #1
AuroraPhasmata 6 5 Ekoro #1

Sunday, 18 September 2022:

Player 1 Player 2 Match link
AuroraPhasmata 2 6 Nurend #1
hz404 6 5 Ulqui #1
CheeseStingy 3 6 Miniature Lamp #1
ntefy_ 5 6 Miniature Lamp #1
LordEnder 1 6 kanten_07 #1
Grape_Tea 6 2 Minekuchi #1
kanten_07 6 1 frz #1
Seren58 6 0 Nekomusya7563 #1
frukoyurdakul 1 6 kotohira_06 #1
goheegy 6 3 Six b0xes #1

Round of 16

Saturday, 10 September 2022:

Player 1 Player 2 Match link
_Kan2 -1 0 mBiscuit win by default
hz404 6 0 AuroraPhasmata #1
5henry 0 -1 akumufangirl win by default
Smallwu 6 2 Zed0x #1
D3kuu 6 3 BG_SubMessy #1
Ranshi 3 6 Pochacco #1
mizkifanboy -1 0 QuassBot win by default
kanten_07 6 1 Zero1519 #1
Ekoro 6 3 CrabCow #1
overdahedge2014 6 1 0Ixcy0 #1
Nekomusya7563 6 0 frz #1
Antti 6 0 driodx #1
Prehistoria -1 0 Mazzuli500 win by default
Nurend 6 1 Dusk- #1
vodnanen 0 -1 Boaz win by default
Miniature Lamp 6 1 Chupalika #1
Ikkun 6 0 Blujae #1
Ulqui 6 0 FrootLoopy542 #1

Sunday, 11 September 2022:

Player 1 Player 2 Match link
5henry 1 6 Smallwu #1
Ikkun 0 -1 Pochacco win by default
Grape_Tea 6 0 frukoyurdakul #1
vodnanen 1 6 kanten_07 #1
Seren58 6 1 LordEnder #1
Ekoro 6 2 QuassBot #1
Minekuchi 6 3 kotohira_06 #1
goheegy 6 1 ntefy_ #1
Nurend 6 0 Mazzuli500 #1
CheeseStingy 1 6 Six b0xes #1
Miniature Lamp 6 2 D3kuu #1
Megafan 1 6 overdahedge2014 #1
mBiscuit 1 6 Antti #1

Round of 32

Friday, 2 September 2022:

Player 1 Player 2 Match link
hz404 6 0 Ranshi #1
Pochacco 0 -1 Catulus win by default

Saturday, 3 September 2022:

Player 1 Player 2 Match link
qoot8123 1 6 Blujae #1
supesan -1 0 FrootLoopy542 win by default
6_6 6 0 Henry_03 #1
Zed0x 6 1 davidminh0111 #1
idk123456 6 1 JunkyTrack #1
5henry 4 6 ntefy_ #1
0Ixcy0 0 -1 Plasmusss win by default
Ku_Ren -1 0 YonGin win by default
MattrexDark 6 0 yayuyoyo #1
frukoyurdakul 6 3 Nurend #1
Vendelicious -1 0 KITEMMUORT322 win by default
CrabCow 6 2 OneBurstMan #1
Nekomusya7563 6 3 Antti #1
Gintoki8 6 1 rex0988476 #1
MEGAMELA 6 3 Rezyia #1
kotohira_06 6 4 Ekoro #1
Megafan 0 -1 Eyenine win by default
Joltzzz -1 0 ERA Klarion win by default
akumufangirl 6 0 megalovania lol #1
Mazzuli500 6 1 nuku0315 #1
goheegy 6 1 #1
_Kan2 -1 0 frz win by default
driodx 6 1 Huntey #1
BG_SubMessy 0 -1 Hotman win by default
Six b0xes 6 2 vodnanen #1
Chernobog 6 0 Sleepti #1
Dayzeek 6 1 Awwy #1
Ikkun 4 6 AuroraPhasmata #1
Boaz 6 0 Etholux #1
Zero1519 6 0 SlipperyPickle #1
QALF -1 0 _Flamescion_ win by default
LordEnder 6 4 Miniature Lamp #1
Ulqui 6 0 overdahedge2014 #1
QuassBot 6 0 Mist31 #1
Chupalika 6 1 Dioramos #1
Dizzayy -1 0 Shinsekai- win by default
mBiscuit 0 -1 Acii_ win by default
Dusk- 0 -1 LuriCookie win by default
ICECAKE -1 0 -Devo win by default

Sunday, 3 September 2022:

Player 1 Player 2 Match link
[GB]Edward_Tsui -1 0 SolaEclipse win by default
Shing_ 6 3 dots_ #1
Zed0x 6 0 Dayzeek #1
Pochacco 6 2 6_6 #1
Megafan 6 3 Shing_ #1
Blujae 6 0 -Devo #1
CrabCow 6 3 idk123456 #1
Grape_Tea 6 0 Prehistoria #1
Minekuchi 6 0 mizkifanboy #1
BG_SubMessy 0 -1 KITEMMUORT322 win by default
MEGAMELA 4 6 akumufangirl #1
Seren58 6 1 D3kuu #1
Chupalika 6 1 YonGin #1
Boaz 6 3 MattrexDark #1
Mazzuli500 6 5 Gintoki8 #1
kanten_07 3 6 CheeseStingy #1
Dusk- 6 0 PaskAcc #1
_Flamescion_ -1 0 0Ixcy0 win by default
mBiscuit 6 0 Chernobog #1
ERA Klarion 2 6 Zero1519 #1
Shinsekai- -1 0 QuassBot win by default
SolaEclipse 2 6 driodx #1

Round of 64

Saturday, 27 August 2022:

Player 1 Player 2 Match link
hz404 5 1 Dayzeek #1
_Kan2 0 -1 idk123456 win by default
supesan 5 1 MattrexDark #1
Ranshi 5 1 Zed0x #1
Grape_Tea 5 0 Vendelicious #1
Ikkun 5 0 akumufangirl #1
Seren58 5 0 Gintoki8 #1
CheeseStingy 5 1 QALF #1
Mazzuli500 4 5 D3kuu #1
CrabCow 3 5 frz #1
Minekuchi 5 0 driodx #1
LordEnder 0 -1 Cookie_Tree win by default
Antti 5 1 Dizzayy #1
Ulqui 5 0 Zero1519 #1
FrootLoopy542 5 0 Boaz #1
Miniature Lamp 5 1 Dusk- #1

Sunday, 28 August 2022:

Player 1 Player 2 Match link
ntefy_ 5 0 qoot8123 #1
kanten_07 5 1 0Ixcy0 #1
mizkifanboy 5 0 [GB]Edward_Tsui #1
5henry 0 -1 ICECAKE win by default
Six b0xes 5 0 Shing_ #1
Smallwu 5 2 Pochacco #1
frukoyurdakul 5 3 Ku_Ren #1
Nekomusya7563 5 2 QuassBot #1
BG_SubMessy 2 5 Prehistoria #1
Ekoro 5 1 mBiscuit #1
kotohira_06 5 0 Chernobog #1
overdahedge2014 5 4 Joltzzz #1
goheegy 5 0 6_6 #1
vodnanen 5 0 Megafan #1
Nurend 5 2 Chupalika #1
AuroraPhasmata 5 0 MEGAMELA #1

Round of 96

Friday, 19 August 2022:

Player 1 Player 2 Match link
Dusk 5 0 Plasmusss #1

Saturday, 20 August 2022:

Player 1 Player 2 Match link
Dizzayy 0 -1 -Devo win by default
idk123456 5 4 Catulus #1
Cookie_Tree 0 -1 _Flamescion_ win by default
Pochacco 5 0 JunkyTrack #1
Zed0x 5 0 Sleepti #1
frz 5 1 Henry_03 #1
Gintoki8 5 2 Eyenine #1
Shing_ 5 3 nuku0315 #1
Megafan 5 1 rex0988476 #1
akumufangirl 5 2 SolaEclipse #1
MEGAMELA 5 2 Huntey #1
Chupalika 5 0 SlipperyPickle #1
Boaz 5 0 KITEMMUORT322 #1
D3kuu 5 0 dots_ #1
6_6 5 0 OneBurstMan #1

Sunday, 21 August 2022:

Player 1 Player 2 Match link
ICECAKE 5 1 Shinsekai- #1
MattrexDark 5 0 Hotman #1
Ku_Ren 5 0 ERA Klarion #1
Prehistoria 5 0 yayuyoyo #1
[GB]Edward_Tsui 5 1 megalovania lol #1
qoot8123 5 1 Mist31 #1
QuassBot 5 1 Blujae #1
LuriCookie 4 5 0Ixcy0 #1
Dayzeek 5 0 Acii_ #1
Zero1519 5 1 Dioramos #1
Joltzzz 5 0 YonGin #1
QALF 0 -1 PaskAcc win by default
driodx 5 4 Rezyia #1
mBiscuit 5 0 Awwy #1
davidminh0111 -1 0 Chernobog win by default
Vendelicious 5 1 Etholux #1

Qualifiers

Detailed statistics for this round can be found on the GTS website alongside the final standings on which players made it through to the next stage.

Ruleset

General rules

  1. This tournament is a 1v1 double-elimination tournament.
  2. Players will first go through Qualifiers, then continuing to the double-elimination bracket.
  3. The scoring system used will be Score V2.
  4. Any player is allowed to sign up due to no rank limit.
  5. Any members of staff apart from organisers, mappool selectors, and referees are allowed to play.
  6. Players and staff members must have read this ruleset entirely.
  7. All participants must stay respectful and keep a proper attitude. Not following this rule can result in a ban/blacklist from the tournament. This rule concerns all staff members as well.
  8. Any rule changes or unexpected occurrences will be announced in the Discord server.

Stage regulations

  1. There are nine stages in the tournament: the Qualifiers, the Round of 96, the Round of 64, the Round of 32, the Round of 16, the Quarterfinals, the Semifinals, the Finals, and the Grand Finals.
  2. Players will be seeded with the average of their ranks on each map during the Qualifiers round in 4 seeds: Top seed, High seed, Low seed, and Unseeded.
  3. Each stage has the following win conditions:
    • Round of 96, and Round of 64: Best-of-9 (first to 5 points)
    • Round of 32, Round of 16, and Quarterfinals: Best-of-11 (first to 6 points)
    • Semifinals, Finals, and Grand Finals: Best-of-13 (first to 7 points)

Qualifier regulations

  1. During this round there will be multiple lobbies available at various hours.
  2. A private match will be created and players will be invited into the lobby when it is their time to play. Make sure to be online at this time.
  3. There will be no warmups during this stage.
  4. Seeding will be made with the average rank of each player on each map.
  5. Maps will be played twice in a row during the lobby. The best run will be taken into account for the ranking.
  6. Only the 96 best players will continue on to the bracket stage.

Mappool instructions

  1. There will be one mappool for each stage.
  2. The loser's bracket will play on the same pool as the winner's bracket of the same weekend.
  3. The Qualifier pool will be different from all other rounds, as it will have a format of 3 NoMod maps, 2 Hidden maps, 2 HardRock maps, 2 DoubleTime maps, and 1 ForceMod map.
  4. Each mappool consists of 6 sections: NoMod, Hidden, HardRock, DoubleTime, ForceMod, and Tiebreaker.
  5. The total maps per stage will be listed as follows:
    • The Round of 96 and Round of 64 mappool will consist of 14 maps.
    • The Round of 32, Round of 16, and Quarterfinals mappools will consist of 15 maps.
    • The Semifinals, Finals and Grand Finals mappools will consist of 19 maps.
  6. The size of the NoMod pool will be listed as follows:
    • The Round of 96 and Round of 64 mappool will have 4 NoMod maps.
    • The Round of 32, Round of 16, and Quarterfinals will have 5 NoMod maps.
    • The Semifinals, Finals, and Grand Finals will have 6 NoMod maps.
  7. All stages will have 2 Hidden, HardRock, and DoubleTime maps, and 3 ForceMod maps.
  8. The ForceMod pool is played with ForceMod activated. Every player has to pick Hidden, HardRock, or both.
  9. The Tiebreaker is played under ForceMod conditions, but it is not necessary to have a mod activated.
  10. The mappool for each stage will be showcased a week beforehand.

Scheduling instructions

  1. Every stage will be held during the weekend. It is, however, allowed to schedule it on another day, if no good time is found during the weekend and a referee is available.
  2. Matches are allowed to overlap if referees are available.
  3. A best effort will be made to fit schedules with applicable timezones. The schedule for each stage will be released the weekend prior to it.
  4. Reschedules will only be considered if both players agree on a time. This needs to be done and notified to the tournament staff before Thursday at 23:59 UTC in the particular week when the match takes place.

Match regulations

  1. A private lobby will be created 10 minutes before a referee starts the match. Both players will be invited into the room before match time.
  2. If no staff or referee is available, the match will be postponed.
  3. If one of the players is late, the maximum time the match can be postponed is 10 minutes.
  4. There is no penalty for not joining the room instantly at match time as long as it is within the postponed time.
  5. If neither of the players are in the lobby after 10 minutes, the highest seeded player will advance.
  6. The match will be played with Head to Head and Score v2, and the name of the room must be: EGTS 2022: ({Player Red}) vs ({Player Blue}).
  7. Each player is allowed one warmup map, but it must be below 3 minutes in length, and must be sent to the GTS website up to one hour prior to the match's start time. Otherwise, the player will have no warmup.
  8. Submitting a warmup less than one hour prior to the match will result in no warmup.
  9. Warmups may not be offensive or NSFW (not safe for work).
  10. Each player has to ban one beatmap from the pool (apart from tiebreaker). These beatmaps are not allowed to be picked by any player in the entire match.
  11. Each player will roll with the !roll command in the chat.
  12. The player with the highest roll bans second and picks first. The player with the lowest roll bans first and picks second.
  13. Each player has 2 minutes to announce their ban. If they do not tell the referee by that time, the ban will be made with a !roll.
  14. Beatmap selection will then alternate between each player selecting a beatmap out of the mappool.
  15. Players may pick freely from any bracket.
  16. Players will have 2 minutes to pick a beatmap and 2 minutes to get ready. If a player does not pick before the end of the timer, the map will be picked with a !roll.
  17. If a player disconnects between beatmaps, the match can be delayed 10 minutes at most. This delay can only be applied once.
  18. Disconnections are treated as failing the map.
  19. A beatmap can be replayed upon a disconnection that happened within 30 seconds of starting. This is only allowed once per player.
  20. Failed players' scores do count.
  21. If the beatmap ends in a draw, the game will be nullified and the map will be replayed. If it does end in a tie again, the map will be nullified again, and the player who picked it will have to pick another map.
  22. In case of a tie in points (example: 4-4 in BO9) the tiebreaker is selected.